
Last week's ** announcement of Far Cry 5 wasn't itself a surprise. Over the past 13 years, the series has evolved from a playground of first-person shooter mayhem to something far more distinctive: A collection of deep, difficult, often political games that served as meditations on violence as much as enactments of violence itself. They've gone from a tropical island to an African warzone, to an even more dangerous tropical island, to an imaginary version of Tibet—and in doing so, have sold more than 20 million copies, making a new installment a formality. What is a surprise is the new game's focus. While the series has long concerned itself with terror and instability, now it's planning to do so with a homegrown brand of extremism.
When it arrives next February, Far Cry 5 will unfold in a small town in Montana, where a religious cult tinged with American survivalism has emerged. (Think the Bundys, though no shortage of legalese will doubtless back away from that comparison.) You'll play a young police officer, a man or a woman, depending on your decision, and you'll be tasked with (ugh) taking this slice of America back.

Despite its flaws, You’ll Find Far Cry 5 a Tempting Mix of Unconventional Storytelling and Intense Gameplay that Inspires Memorable Debates – A Thought-Provoking Experience.