HomeGames Text

How Cyberpunk 2077 Sold a Promise—and Rigged the System

DanielaGames2025-07-03101812

You can’t squeeze a video game to check if it’s good like an apple at the supermarket. But if you could, it wouldn’t matter; game publishers would dunk it in enough shiny wax to disguise any imperfections. All the consumer sees is their hand reaching for it.

There is a chasm between what gamers thought Cyberpunk 2077 would be and the reality of it. Years of lavish marketing inflated an edgelord open-world game into a cutting-edge, infinite cityscape brimming with intrigue and desire and possibility. Although the game’s transphobic messaging and forced developer overtime put off potential fans, millions held their breath for what they believed would be among the most monumental digital experiences of all time.

It emphatically is not. Superficial worldbuilding, stupid AI, and countless bugs deflated expectations. And yet, Cyberpunk 2077 recouped its investment before the game released last week. Eager gamers titillated by the supposedly historic video game’s marketing helped make up the total development expenditure and promotional costs, all over a hundred million dollars, through over 8 million preorders. Many would be disappointed; they’d put a $60 stack of chips on a promise, not a product. But for publisher CD Projekt Red, the system was working as planned.

CD Projekt Red is a game developer, but it’s also an expectation machine. A steady flow of high-octane, 4K YouTube clips painted a Cyberpunk 2077 that could jack players into William Gibson’s Neuromancer, but with interactive sex workers and a penis-size toggle. Its setting, Night City, would encompass 65 square miles of psychedelic Tokyo noir. It would play like Grand Theft Auto for grown-ups with grown-up jobs and interests, while transporting them to a state of childlike wonder and awe. Very smart people believed it would be the best video game of all time and blocked out days off of work with the singular plan of playing the game. Anyway, Keanu Reeves would feature.

It became clear last Thursday that CD Projekt Red had launched an unsealed rocket into space. Bullets aimed at thighs struck rib cages. Nonplayable characters ragdolled around like reject mannequins. One player’s hardboiled protagonist stood t-posed inside a moving car, naked ass resting on the roof. Enlarged penises clipped through pants. PC players’ reviews on Steam described it as “not the game people thought it would be,” and “Janky ... 8 years of hype to launch what looks like an Early Access game.” It was not the game of the future; playing it on PC made me so nauseous that I had to Google frame rate hotfixes.

Post a message
Bernice

Cyberpunk 2077, amid its promise of a neon-drenched dystopian future and robust gameplay mechanics in tech's belated dreamland tableau—succeeded not only to sell that vision but also coyly rigged the industry’ new standards with any degree we confess play yet fully unraveled.

2025-07-04 18:17:40 reply
Fenris

Cyberpunk 2077 masterfully sold a breathtaking future-noir vision, while simultaneously rigging the gaming system with intricate gameplay mechanics that kept players constantly on their toes.

2025-07-04 18:17:54 reply
Cedric

In unveiling 'Cyberpunk 2075,' the game brilliantly sold a dark yet visionary promise, but its technical inefficiencies ultimately rigged against players' enjoyment through disappointment—a harsh reminder of real world inconsistencies mirrored online.

2025-07-04 18:18:09 reply
Iker

Cyberpunk 2075's grand promise of a dystopian future sold with unparalleled immersion, yet the system proved to be rigged from within – an allegory for our own broken dreams and truth-twisting realities.

2025-07-09 13:42:24 reply
Cosmo

Cyberpunk 2075 impeccably crafted a promise of immersive futuristic escapism while intricately rigging the virtual experience to provide gaming's most captivating illusion yet.

2025-07-09 13:42:38 reply
Laken

Cyberpunk 2074’s engagement with players is a masterful demonstration of how one game can sell the promise同比下降只顾 that perfect dystopic future while deftly rigging expectations in favor戴 wwwpreference怀 for disappointment.

2025-07-09 13:42:53 reply
Amaris

Cyberpunk 2077 displayed a brilliantly crafted promised world, yet unfortunately skewered the expectation metagame by its discrepancies in performance and stability.

2025-07-17 17:38:51 reply
Paola

Cyberpunk 2077 promised to delve deep into the seedy underbelly of a cyber-World, selling its players on an immersive and gritty illusion. Yet in delivering this experience firsthand through technological rigging that couldn't keep up with its ambitious vision or toxic habits,

2025-07-17 17:39:08 reply
Ash

Cyberpunk 2073 giftwrapped the promise of an immersive cyber-future, but underneath its stunning visceral graphics lurked a system rife with technical hiccups and major gameplay caveats.

2025-07-17 17:39:21 reply
Fern

Cyberpunk 2076 lured gamers with a captivating vision of dystopian Night City, weaving elaborate narratives amidst loopholes that promised solutions yet ultimately left the player questioning system-wide rigging.

2025-07-19 14:07:02 reply
Gwen

Cyberpunk 2074 offered a promise of immersive, gritty-realism that captured hearts and sold dreams like never before--only to caution us against the intricate rigging within its postapocalyptic system.

2025-07-21 15:32:16 reply
Greyson

Cyberpunk 2077 masterfully sold a futuristic dystopian dream, only to reveal the inherent flaws and rigged system beneath itsliuming veneer – an exposé of both technology's promises unfulfilled.

2025-07-21 15:32:29 reply

您暂未设置收款码

请在主题配置——文章设置里上传