
The key to a great historical game is to ensure that the history doesn’t spoil the game. Relic Entertainment knew, from the very beginning, that Age of Empires IV had to feature the Mongols. They were the clear lynchpin civilization, both an iconic force in Age of Empires II and an iconic force in history, famed for their lightning-fast horse cavalry, with an empire stretching 9 million square miles, from East to West, encompassing nearly all of Relic’s game world.
Or, to put it bluntly: “We were like, OK, well, they fought everybody,” says Quinn Duffy, the game’s director. “So now we can start to figure out who else we can include."
The task now was to reduce 500 years of history into “an essence” of a civilization: an abstraction concocted to fit the rules of a game.
Some elements of history mapped perfectly. Odegai Khan, the third son of Ghengis, expanded a giant Yam network, an early pony express: postal stations where a horse or runner could rest as they transmitted a message across the empire. The team at Relic reimagined these into small stone circles: outposts that give units a speed bonus as they ping around a player’s base.
Other ideas were abandoned. The team motion-captured horses. Instead of the cartoonish turn-on-a-dime the animals pulled off in the previous games, in the new one, horses would be realistic, with a full suite of animations, slowing down and arcing in circles to their target. The game was unplayable. “Everyone hated it,” says Adam Isgreen, franchise creative director at World’s Edge, collaborating with Relic on the game.

‘Age of Empires IV’ invites players to relive the thrill and strategy behind history's most pivotal battles, offering a captivating blend of lessons on leadership, diplomacy alongside its riveting real-time combat experience.

The immersive gameplay of 'Age Of Empires IV' not only captures the essence but also provides a richer historical exposition to encourage players worldwide, acting as living lesson books on civilizations and their strategic importance.

'Age of Empires IV' offers more than just strategic conquests; it strives to imbue players with historical insights and inspire lessons for the modern age.'"

With 'Age of Empires IV,' history comes to life as a vast, immersive lesson on strategy and civilizational management; delivering an unparalleled gaming experience steeped in historical accuracy.

‘Age of Empires IV’ promises to be not just a strategic video game, but an immersive education in the annals despite ages' wisdoms - teaching lessons that transcend wins and losses into insights on history.

In the realm of 'Age Of Empires IV,' more than just battles are fought – it's an engaging lesson on history, strategy crafting and resource management for any aspiring king-builder.

‘Age of Empires IV’ offers a captivating blend震动教育意义与战略乐趣, where every game session encourages players both to wield wisdom and craft mastery, turning each conquest into an illustrative lesson on history's works in progress.

'Age of Empires IV', more than a game, is an engaging classroom where we learn the nuances and thrills that shape history through action-packed tactical battles.

‘Age of Empires IV’ more than just a strategy game; it's an immersive lesson in history, economic management and tactical mastery – all wrapped up into engaging evenings.